New Version, now with nerfs.
Cosmosdasher v1.3 – Patch Notes
This is a definitive version bump, not just a typo sweep.
Mostly small trims, one very deliberate bonk.
Highlights:
-
Scavenger adjusted
sorry scavenger players… nerf-hammer inbound:
Scavenging wreckage is still profitable, but it now comes with a morale cost. It turns out drifting through corpses in a spacesuit does things to a crew. You can have the cargo - you just have to live with what it means to go and get it. -
Quirks & Roles pass
No major rewrites, but a lot of quiet tightening to keep choices interesting rather than “obvious”. If you’re arguing at the table about which quirk to take, it’s working as intended. -
Rules clarity tweaks
A handful of lines nudged into clearer (and shorter) system language.
As always:
If any rules don’t make sense, fluff it or roll it out.
If a crew member snaps because you needed one more crate of questionable scrap… that’s on you.
Thanks for playing, and thanks to everyone who stress-tested the void.
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Get CosmosDasher
CosmosDasher
A quick-playing co-op retro-futurist space roguelike.
| Status | Released |
| Category | Physical game |
| Author | Afour Games |
| Genre | Adventure, Role Playing |
| Tags | Co-op, Dice, Print & Play, Roguelike, Sci-fi, Simple, Space, Tabletop |
| Languages | English |
More posts
- Correction1 day ago
- Rules update: difficulty increase37 days ago
- Very minor clarity update42 days ago
- 1.1 update - Difficulty patch43 days ago
- A redesign of previous game: Cosmoscrawler48 days ago
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